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USS Storm Ventral

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After fiddling with clay and 3D I found that there was no way a set of smaller warp nacelles could fit directly behind the main pair without radically changing the the shape of hull. Added to that I had difficulty with the how the side of the ship flowed from the forward section into the rear with the nacelles and their curving armor. The fix was to make the secondary nacelles incorporated as part of the upper section (alpha hull) superstructure. When the ship separates the alpha hull retains the upper nacelle armor and the smaller secondary nacelles. It was a slight fix and now one can see the secondary nacelles poking out from behind the armor. Also, I was never quite satisfied with the huge bulb of the bussard housings, so I've changed how that end of the nacelles are configured as well, giving them a far more protected look by placing them on the inside of the nacelle instead of on the outside  where they are more commonly found. Because they are magnetic in basis they would theoretically work the same; indeed, with all four of them angle the way they are interstellar matter should funnel right down the corridor between the inner and outer nacelles.

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The Bridge: ajaxtorbin.deviantart.com/art/…

Main engineering: ajaxtorbin.deviantart.com/art/…

The specifications of the Storm class
Classification: Heavy Tactical response (Battlecruiser)
Power ratio: heavy dreadnaught
Length: 492  Beam: 164
Decks: 24
Crew: 405 [95 officers, 88 MAC troopers, 222 crewmen]


Deck listing [refit]
.1 dorsal shuttle bay
.2 shuttle maintenance & storage/ crew lounge and recreational facilities/ dorsal heavy storage access
.3 secondary engineering/ secondary sensor control/ dorsal sensor maintenance/ dorsal heavy storage
.4 heavy storage & fabrication/ secondary shield emitters
.5 MAC quarters and training/ emergency fusion generators/ cargo transporters/ [holodeck 5]
.6 MAC quarters & armory/ main shuttle bay(upper)/ secondary phaser control/ sick bay (secondary)/ burst phaser 1-2/ upper hull deflector
.7 main computer core(upper)/ main shuttle bay(upper)/
.8 main computer core (main)/ main shuttle bay/ burst phaser 3-4
.9 officer's quarters/ secondary impulse control room/ alpha hull bridge/ alpha hull docking clamps/ main shuttle bay(lower)/main computer core (lower)
.10 BRIDGE/ officer quarters/ main hull docking clamps/ shuttle deep storage & maintenance
.11 deuterium storage/ crew quarters/ cargo bay 1-4/
.12 crew quarters/ medical storage & main sickbay/ holodecks 1-2 [3-4]/ cargo bay 5-6
.13 transporter rooms 1-4/ security office/ crew quarters/ cargo bay 7-8/ main cargo access
.14 parts fabrication & storage/ emergency fusion generators/ secondary computer core (upper)/ crew quarters
.15 secondary computer core (lower)/ science labs 1-3 [4-7]/ burst phaser 5 {REPLACED with [astrometrics lab]
.16 torpedo bay 1-2/ forward torpedo storage/ deflector control/ matter injection array
.17 torpedo bay 3-4/ torpedo fabrication and storage/ main deflector array
.18 torpedo bay 5-6/ upper engineering/ power relay control center
.19 main engineering/ lower impulse control/ [warp overdrive main access]
.20 engineering lab 1-2/ main plasma shunt
.21 lower engineering/ main power distribution/ long range sensors
.22 emergency power storage/ ventral sensor control
.23 anti-matter injection array and control/ anti-matter pods/ tractor beam emitter/ anti-matter pods
.24 pulse phaser cannon array/ main shield emitters & backups/

Weapon systems: [post refit marked in brackets]
30 [22] Mk.10/d phaser arrays  
5 [4] Sustained Burst Phasers.
Powerful weapons designed for planetary defense. They can only be fired at impulse speeds as most of warp power is used to fire them. It also takes 207 seconds to power their emitter coils to the point where they can be fired
8 torpedo launchers(quantum only) six forward, two aft
Refitted with launchers that can fire both quantum and Photon torpedoes. Two forward launchers have been optimized to fire probes.
10 Heavy Pulse phaser cannons.
Mounted on lower hull to Storm can pass ‘over’ a target and strafe it. Upgraded version of weapons first used on Defiant Class. Useable for ground force support.
62 [54] Point Defense Phaser cannons.
Light weapons normally used by planetary forces as artillery, Calibrated for point defense against small craft and projectiles. Fully automated systems but can be directed by weapons officers. Note: subspace links in these weapons can be accessed by ground forces for uses and heavy fire support. 8 replaced by specialized targeted scanning systems upon refit.

Storm Class proposed build run:
USS Storm, NCC-81018
Completed, all schematics and class build schedule classified, hull put in deep storage.
USS Tempest, NCC-81118
Construction halted six months before completion
USS Hurricane, NCC 81818
Main warp cores and impulse engines installed.
USS Typhoon, NCC-82028
Hull and superstructure only, power systems never completed. Warp cores completed but not installed.
Keels never laid but power systems constructed and stored:
USS Maelstrom
USS Vortex


Smallcraft attached to Storm class [after refit]
1 Pathfinder heavy lander
The captains yacht on most ships is for picking up VIP's when the transporter is not and option for whatever reason. Storm's Pathfinder is intended as a sensor/guide vehicle and armored landing craft for assault teams and is configured as such.
2 Ender class assault shuttles for MAC use.
Heavily armored lading craft. Each can hold fifty MACs in full gear. And is equiped with weapons configured for atmospheres.
1 Alpha Class Runabout
Long-range multi-role craft. Based on the plans of the Delta Flyer.
1 Shuttle Scout
Long-range sensor heavy craft.
2 type 7mk.IV heavy shuttles
Large cargo and heavy tractor equipped craft.
14 Valkyrie mk.II fighters
One man extreme maneuvering attack craft
5 type 9mk.III personal shuttles
standard shuttles
8 Type 10 shuttles
ultra-small 2 person craft
10 work bees
One man tractor tugs. Sublight and EVA only.

The naming of shuttles is let up to the crew of the ship they are assigned to. As the crew of the Storm is a bit eccentric, their shuttle names, though perfectly legitimate, are sometimes a bit odd. Some examples of this are:
Updraft
Chief's Favorite
Shuttle Number 3 [listed as shuttle 14]
Bucket Seat
Other Shuttle
Chekhov’s Gun
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Comments13
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JNSDF-Kozuke's avatar
This is quite a radical design. I'm used to the old conventional concepts, but this certainly has potential. Wouldn't mind seeing one of these on Star Trek Online the game.